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Games run faster on SteamOS than Windows 11, Ars testing finds
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Ah so because your familiar with it it's easier? Interesting
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You statement is invalidate immediately by saying DOS was a GUI. It was text based and the text commands were consistent across most versions of DOS.
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it's possible i tried several proton and ge-proton versions and was getting a dotnet error that it couldn't ensure a single process iirc
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Ah, there's a special installer on the lutris site that should install all that, did you use that?
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Unless you use an RT kernel, Linux is not a realtime OS and certainly not a true one. Because, you know, terms have a meaning.Right but switching to an RT kernel is trivial for basically any mainstream distro. You can do it from the package manager.
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I found the same thing on CachyOS (another Arch fork). The increase for me was staggering. Lies of P went from an unstable 144fps on windows 11 with an over lock (OC) on my GPU to 200fps in Cachy. Setting was were all maxed out at 1440p. I noticed a similar jump from other games. Modded and vanilla NBA 2K25 went a stuttery mess at 180fps (frequent dips down to 72fps) to a steady 180fps with NO dips. I like to test things on The First Descendent, and it went from an unstable 79fps with maxed settings to 119fps. And while I don’t have numbers for it, The Witcher 3 Next Gen (vanilla and heavily modded) run a lot smoother. But after ten years, that game has been optimized out the ass. I did notice, however, that the increase in performance diminished greatly as I turned down settings. On Windows 11, I would notice a way “higher” increase in frames. For Example, I could tweak settings in the First Descendent like Global illumination and increase frames in Windows 11 to 109fps, but still unstable. In Cachy, if I did these things, I didn’t really notice a meaningful impact. RT also performs slightly worse on Linux. But I figure anyone using Linux might be the same type of person to not care about RT. My hypothesis is that without the CPU resources being eaten up by things like Windows Defender, the CPU is able to process more data quicker, reducing GPU wait time. I don’t have data on that, I would need something as in depth as presentmon from Intel for testing. Arch has forks of that, but nothing nearly as in depth, and PresentMon has declined any Linux support in the foreseeable future. I should mention, the OVERALL jump is ~40% going to CachyOS. And we know that the jump from Windows 10 to 11 saw a ~27% hit due to the new Windows Defender. My system is 64GB of SK Hynix DDR5, 9070xt (on my Windows Partition it’s OC’d, but on CachyOS I leave it stock), and a 9800x3D that has been manually OC’d in the bios and a 240mm AIO. I leave the panels off my O11 D Mini. The motherboard is a Gigabyte X870 Aorus Elite (2x8 pins for the CPU delivery). On my Ally, I also noticed a difference swapping to SteamOS. Something to keep in mind with anyone planning to do that, you can allocate up to 6GB of RAM to the iGPU before Arch/SteamOS gets affected. I just don’t see anyone telling you you can do this.
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I found the same thing on CachyOS (another Arch fork). The increase for me was staggering. Lies of P went from an unstable 144fps on windows 11 with an over lock (OC) on my GPU to 200fps in Cachy. Setting was were all maxed out at 1440p. I noticed a similar jump from other games. Modded and vanilla NBA 2K25 went a stuttery mess at 180fps (frequent dips down to 72fps) to a steady 180fps with NO dips. I like to test things on The First Descendent, and it went from an unstable 79fps with maxed settings to 119fps. And while I don’t have numbers for it, The Witcher 3 Next Gen (vanilla and heavily modded) run a lot smoother. But after ten years, that game has been optimized out the ass. I did notice, however, that the increase in performance diminished greatly as I turned down settings. On Windows 11, I would notice a way “higher” increase in frames. For Example, I could tweak settings in the First Descendent like Global illumination and increase frames in Windows 11 to 109fps, but still unstable. In Cachy, if I did these things, I didn’t really notice a meaningful impact. RT also performs slightly worse on Linux. But I figure anyone using Linux might be the same type of person to not care about RT. My hypothesis is that without the CPU resources being eaten up by things like Windows Defender, the CPU is able to process more data quicker, reducing GPU wait time. I don’t have data on that, I would need something as in depth as presentmon from Intel for testing. Arch has forks of that, but nothing nearly as in depth, and PresentMon has declined any Linux support in the foreseeable future. I should mention, the OVERALL jump is ~40% going to CachyOS. And we know that the jump from Windows 10 to 11 saw a ~27% hit due to the new Windows Defender. My system is 64GB of SK Hynix DDR5, 9070xt (on my Windows Partition it’s OC’d, but on CachyOS I leave it stock), and a 9800x3D that has been manually OC’d in the bios and a 240mm AIO. I leave the panels off my O11 D Mini. The motherboard is a Gigabyte X870 Aorus Elite (2x8 pins for the CPU delivery). On my Ally, I also noticed a difference swapping to SteamOS. Something to keep in mind with anyone planning to do that, you can allocate up to 6GB of RAM to the iGPU before Arch/SteamOS gets affected. I just don’t see anyone telling you you can do this.
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Imagine leveraging your monopoly in attempt to gain market share in another market.Yeah I really don't think they would do that. At least right now, in the middle of the year 2025, valve still seems to be making very consumer-friendly choices.
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This post did not contain any content.Linux desktop compositors are still behind windows. Until my weird setup works just as well I can't switch without being annoyed. HDR 4k120hz and 1080p360hz both gysnc. Always seem to have issues with vrr in Linux and multi monitor. And HDR support is strange
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Right but switching to an RT kernel is trivial for basically any mainstream distro. You can do it from the package manager.True, I just wanted to clarify that by default Linux doesn't run on an RT kernel. And tbh, an RT kernel is really not desirable for most applications, which is why it's not default. All these RT guarantees cost a lot of performance, and in most cases a guaranteed latency is not worth losing performance over. In fact, using an RT kernel would be just the opposite of what you'd want on a gaming system.
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That is my point. With Linux as a PC OS people cannot become familiar with it because there are too many user interfaces. The Linux supporters as a whole need to pick one and push it and only it to be viable for the average Joe.Why does it need to be dumbed down for the average joe? Why does guis need to be designed for the person not using it? Why not design them for the people using it now and improve them for the actual users of the software instead of the persons NOT using the software? Thats a stupid idea and that very line of thought is the brainrot that has led to the enshittification of so much the last couple of decades.
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I’ve had this discussion enough times here that I’m bored of it and will get dogpiled as always. I’m mostly bored of explaining what a monopoly is because the rest of your argument is that Valve is a benevolent company. I’ll just say they sell gambling games to children which should be enough measure of their benevolence and it extends to their other self-serving activities. Valve fans are the only video game tribe on Lemmy that actively applauds monopolistic practices. I’m blocking you now because you guys are so boring. Goodbye.Go ahead and block me
your post history shows you having this same argument and taking the same action every time. You defend this point endlessly and the minute the conversation starts to pile up, you block the other person.
️ Enjoy the echo chamber you're creating for yourself
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Linux desktop compositors are still behind windows. Until my weird setup works just as well I can't switch without being annoyed. HDR 4k120hz and 1080p360hz both gysnc. Always seem to have issues with vrr in Linux and multi monitor. And HDR support is strange
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We'll have to see if that's the same with the Xbox Ally. I'll be laughing if its still outperformed
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1. Android is, at its core, an open source mobile operating system. What Google has done with it is monopolize all of the software for the platform. There are competitors (read: GrapheneOS, F-Droid) which are also based on the Android Operating System but outcompeted by Googles market position 2. iOS shouldn't even be in this conversation, not open source & completely walled garden 3. "Whataboutism seems to be an admission of truth these days" HUH? At what point did I engage in whataboutism, i simply pointed to other companies that have set standards for gaming accessibility in the market. Valve: 1. Has Steam, the largest videogame platform on PC. You claim it's a monopoly but it's not because it has direct competitors in Epic Games (Fortnite is not a small game), Riot Games (League and Valorant are not small games), Battle.net (WoW, Hearthstone, Overwatch are not small games), etc 2. Developed the proton translation layer (which you yourself made this post for), and released it open source so anyone can use it. I myself leverage Proton for Linux gaming on a daily basis (I do NOT run SteamOS) 3. Released SteamOS, which is a fork of Arch Linux, as a means of helping gamers break away from the real monopoly of Microsoft/Windows 4. Is not creating a walled garden the likes of which we have seen in every xbox, playstation, and nintendo console. If Epic, Riot, Blizzard, etc wanted to release a launcher for Linux (and subsequently SteamOS) they could. They just choose not to, because they feel it doesn't make financial sense for them to do that.> Developed the proton translation layer (which you yourself made this post for), and released it open source so anyone can use it. I myself leverage Proton for Linux gaming on a daily basis (I do NOT run SteamOS) Proton stands on the shoulders of giants like [Wine](https://en.wikipedia.org/wiki/Wine_(software)) and [DXVK](https://en.wikipedia.org/wiki/DXVK). What Valve did is still impressive but they didn't start from scratch.
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