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Chebucto Regional Softball Club

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  3. If spells were written how my players use them
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.

If spells were written how my players use them

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rpgmemes
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  • FenrirIIIF This user is from outside of this forum
    FenrirIIIF This user is from outside of this forum
    FenrirIII
    wrote last edited by
    #1
    cross-posted from: https://lemmy.world/post/34436816
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    • FenrirIIIF FenrirIII
      cross-posted from: https://lemmy.world/post/34436816
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      wrote last edited by
      #2
      Oml, I could never, that's some problem player shit right there.
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      • FenrirIIIF FenrirIII
        cross-posted from: https://lemmy.world/post/34436816
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        #3
        My favorite thing for DMing a Pathfinder game for a guy that only listens to Critical Role. "That's not how it works in DnD. This is bullshit. I wouldn't have taken it if I knew it worked differently."
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        • FenrirIIIF FenrirIII
          cross-posted from: https://lemmy.world/post/34436816
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          #4
          Me and a few of my partymates had the message cantrip, and I pointed out that due to the cantrip's effects, we can virtually "have a telepathic group chat" via those of us who have the cantrip. At first, I tried to stick to the illusion that I act as an intermediary to those in my range but doesn't have the cantrip, and that I identify myself ("Megane here... blah blah blah") before I speak up. The more it went on, the facade broke and we were just discussing strategy under the assumption that it's "message-mediated". The DM allowed it, and later gave all party members an artifact to that has the following effects: - anyone with the artifact can telepathically send a message to everyone else who has the artifact (within range) - those who have the artifact can hear any and all such messages sent through the artifact (within range) Later on, even the range stipulation was handwaved off (within limits—basically those who are in the same scene are assumed to be in range of each other). Near the end of the campaign, the DM reminded us through an NPC that we're all "staring off into the distance" whenever we use this telepathic "group chat". We basically forgot to talk to each other normally (in character).
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          • ? Guest
            Oml, I could never, that's some problem player shit right there.
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            wrote last edited by
            #5
            That's bullshit! That's complete bullshit! 😉
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            • ? Guest
              Me and a few of my partymates had the message cantrip, and I pointed out that due to the cantrip's effects, we can virtually "have a telepathic group chat" via those of us who have the cantrip. At first, I tried to stick to the illusion that I act as an intermediary to those in my range but doesn't have the cantrip, and that I identify myself ("Megane here... blah blah blah") before I speak up. The more it went on, the facade broke and we were just discussing strategy under the assumption that it's "message-mediated". The DM allowed it, and later gave all party members an artifact to that has the following effects: - anyone with the artifact can telepathically send a message to everyone else who has the artifact (within range) - those who have the artifact can hear any and all such messages sent through the artifact (within range) Later on, even the range stipulation was handwaved off (within limits—basically those who are in the same scene are assumed to be in range of each other). Near the end of the campaign, the DM reminded us through an NPC that we're all "staring off into the distance" whenever we use this telepathic "group chat". We basically forgot to talk to each other normally (in character).
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              wrote last edited by
              #6
              What a great way to handwave that because yeah, mediating with message gets annoying after a while and your DM’s solution is just better. And funnier!
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              • ? Guest
                Me and a few of my partymates had the message cantrip, and I pointed out that due to the cantrip's effects, we can virtually "have a telepathic group chat" via those of us who have the cantrip. At first, I tried to stick to the illusion that I act as an intermediary to those in my range but doesn't have the cantrip, and that I identify myself ("Megane here... blah blah blah") before I speak up. The more it went on, the facade broke and we were just discussing strategy under the assumption that it's "message-mediated". The DM allowed it, and later gave all party members an artifact to that has the following effects: - anyone with the artifact can telepathically send a message to everyone else who has the artifact (within range) - those who have the artifact can hear any and all such messages sent through the artifact (within range) Later on, even the range stipulation was handwaved off (within limits—basically those who are in the same scene are assumed to be in range of each other). Near the end of the campaign, the DM reminded us through an NPC that we're all "staring off into the distance" whenever we use this telepathic "group chat". We basically forgot to talk to each other normally (in character).
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                wrote last edited by
                #7
                Ended up with a similarly broken "telepathic groupchat" with a soulknife rogue's psychich whispers ability.
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                • FenrirIIIF FenrirIII
                  cross-posted from: https://lemmy.world/post/34436816
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                  #8
                  For your group I would have a DM screen and a DM stick. The screen to obscure roles, notes and and have all that nifty quick reference stuff on the inside. The stick so I can wack anyone tryin his bullshit. Week one it would started as a padded wiffle bat. And each week it would be upgraded to a more solid and rougher hitting object
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                  • FenrirIIIF FenrirIII
                    cross-posted from: https://lemmy.world/post/34436816
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                    wrote last edited by
                    #9
                    I have a friend who plays a sorcerer who abuses the hell out of Mold Earth, Shape Water, and Create Bonfire. RAW most of the things he gets away with shouldn't work, but the DM rarely calls him on it. His most egregious attempt was when he tried to basically part a sea Moses style by casting Create Bonfire and expanding the flame with Control Flames, intending to evaporate all the water occupying the space of the flames. This was too much even for our otherwise pretty lenient DM.
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                    • ? Guest
                      Me and a few of my partymates had the message cantrip, and I pointed out that due to the cantrip's effects, we can virtually "have a telepathic group chat" via those of us who have the cantrip. At first, I tried to stick to the illusion that I act as an intermediary to those in my range but doesn't have the cantrip, and that I identify myself ("Megane here... blah blah blah") before I speak up. The more it went on, the facade broke and we were just discussing strategy under the assumption that it's "message-mediated". The DM allowed it, and later gave all party members an artifact to that has the following effects: - anyone with the artifact can telepathically send a message to everyone else who has the artifact (within range) - those who have the artifact can hear any and all such messages sent through the artifact (within range) Later on, even the range stipulation was handwaved off (within limits—basically those who are in the same scene are assumed to be in range of each other). Near the end of the campaign, the DM reminded us through an NPC that we're all "staring off into the distance" whenever we use this telepathic "group chat". We basically forgot to talk to each other normally (in character).
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                      Guest
                      wrote last edited by
                      #10
                      smart DM
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                      • ? Guest
                        For your group I would have a DM screen and a DM stick. The screen to obscure roles, notes and and have all that nifty quick reference stuff on the inside. The stick so I can wack anyone tryin his bullshit. Week one it would started as a padded wiffle bat. And each week it would be upgraded to a more solid and rougher hitting object
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                        wrote last edited by
                        #11
                        This sounds like it would quickly spiral into the other kind of dungeon with stocks and whips
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                        • FenrirIIIF FenrirIII
                          cross-posted from: https://lemmy.world/post/34436816
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                          wrote last edited by
                          #12
                          It's my dungeon and I'm the master.
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                          • ? Guest
                            This sounds like it would quickly spiral into the other kind of dungeon with stocks and whips
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                            wrote last edited by
                            #13
                            Dungeons and drag on
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                            • ? Guest
                              For your group I would have a DM screen and a DM stick. The screen to obscure roles, notes and and have all that nifty quick reference stuff on the inside. The stick so I can wack anyone tryin his bullshit. Week one it would started as a padded wiffle bat. And each week it would be upgraded to a more solid and rougher hitting object
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                              wrote last edited by
                              #14
                              https://en.m.wikipedia.org/wiki/Keisaku
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                              • ? Guest
                                This sounds like it would quickly spiral into the other kind of dungeon with stocks and whips
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                                wrote last edited by
                                #15
                                It's my dungeon and I'm the master here.
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                                • FenrirIIIF FenrirIII
                                  cross-posted from: https://lemmy.world/post/34436816
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                                  wrote last edited by
                                  #16
                                  If I wrote a CRPG game, like an ASCII roguelike or something, I would totally include a spell that makes the target shit its pants. You could make that work, it would even be a useful thing in combat. Vampire lord misses a turn because he just shat his pants.
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                                  • FenrirIIIF FenrirIII
                                    cross-posted from: https://lemmy.world/post/34436816
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                                    wrote last edited by
                                    #17
                                    That party never would have survived in 2nd ed.
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                                    • ? Guest
                                      If I wrote a CRPG game, like an ASCII roguelike or something, I would totally include a spell that makes the target shit its pants. You could make that work, it would even be a useful thing in combat. Vampire lord misses a turn because he just shat his pants.
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                                      Guest
                                      wrote last edited by
                                      #18
                                      But, do vampires poop?
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                                      • ? Guest
                                        But, do vampires poop?
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                                        wrote last edited by
                                        #19
                                        They do under your spell.
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                                        • ? Guest
                                          They do under your spell.
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                                          Guest
                                          wrote last edited by
                                          #20
                                          Yeah, and the shock, surprise and frankly the embarrassment that a mighty vampire lord would experience when shitting himself makes him miss a turn, also he probably becomes more vulnerable. If not physically then definitely emotionally.
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