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C
copacetic@discuss.tchncs.de
@copacetic@discuss.tchncs.de
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.
Posts
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Finding Your Own Meaning in the Dungeon -
"For the Princess? ...To the death?"This post did not contain any content. -
Knave 2e solo playThis post did not contain any content. -
Designing Dungeons: Or, How to Kill a Party in 30 Rooms or Less is now CompleteThis post did not contain any content. -
Today is Free RPG Day[Symbolic City's Big, Last Minute Free RPG Day Sale](https://itch.io/s/155364/symbolic-citys-big-last-minute-free-rpg-day-sale). -
Today is Free RPG Day[Free Indie RPG Collection BUNDLE](https://www.drivethrurpg.com/en/product/526253/free-indie-rpg-collection-bundle) on DrivethruRPG -
Why Dungeons & Dragons storytelling duo signed with Critical RoleOn a scale of 0 (no clue what they are doing) to 10 (there is a master plan with a hundred steps), how strategic is Critical Role? My guess would be around 3. This is mostly „seems like a cool idea, let’s do it“ without much of a plan. -
Today is Free RPG Day[At EnWorld is a list](https://www.enworld.org/threads/free-rpg-day-2025-offerings.713821/). -
Today is Free RPG DayLet's collect some great offers here? -
Why Dungeons & Dragons storytelling duo signed with Critical Role> Chris Perkins and Jeremy Crawford led the Dungeons & Dragons design team for decades at game publisher Wizards of the Coast. The two have been hired by Critical Role Productions’ game division Darrington Press. -
Interview with Jonathan Truitt, Ph.D. from CMU Press on Scholarly GamingThis post did not contain any content. -
How to Roleplay Without AccentsThis post did not contain any content. -
Campaign Pitch: Revealing the Secrets of the Mystery in the Most Literal WayThis post did not contain any content. -
Domain play experiences & lessons learnedIn one word: politics. [More words from here](https://cannibalhalflinggaming.com/2017/06/14/level-one-wonk-domain-level-play/): > Domain-level play is an old term for giving RPG characters political power in the form of ”domains” they control, be those guilds, corporations, or part or all of a sovereign nation. Historically, Dungeons and Dragons campaigns would eventually see the characters having enough wealth and influence to purchase a stronghold, which would give them not only a base of operations but also a parcel of land to see over. Once the characters were officially nobles in this way, a whole new area of storylines could open up, involving courtly intrigue as well as broader politics. At a default level this would insert characters onto a bigger political stage, but it was both possible and for some palatable to start changing the course of politics in the world in which the game took place. -
Domain play experiences & lessons learnedThis post did not contain any content. -
White Wolf rises again! Paradox shakes up World of Darkness, brings RPG development in-houseThis post did not contain any content. -
Session Zero from Critical Role's Daggerheart campaign: Age of Umbra [video 2h]I only watched parts of the Critical Role stuff but I believe they never released a session zero? Also, Daggerheart is newly released so it might be interesting just because of that.