This one is, the only "coop" part is you being able to pull someone up, someone using the items that you carry / ropes you setup. You do all of that stuff for yourself anyway.
M
maalus@lemmy.world
@maalus@lemmy.world
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.
Posts
-
Charming co-op climbing game Peak takes Steam by storm, selling one million copies in six days and mounting the top sellers page -
I never tire of retelling this taleI know you kid, but rolling without the DM asking you to is a dick move and a faux pas at a table. You really shouldn't do that. Same thing happened with Critical Role and the "roll for scry" moment. It puts the DM in a position where they might have to confront you, deny you the roll and sour a moment. It puts pressure on them to allow you to do something, which players often abuse - someone spins a tale of doing a quadruple backflip, landing on someone's head, attacking and bumping the dude into lava, rolls before the DM can say "there is no lava nearby but..." and puts them in a really awkward situation, especially with high rolls.