After awhile, Poseiden comes and kicks your ass until you stop. Live by the magic sword, die by the magic sword.
S
sirblastalot@ttrpg.network
@sirblastalot@ttrpg.network
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.
Posts
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Now that's creativity -
Have you considered?I like the mental image of a dwarf ship that's 6 ft tall and got 47 masts to make up for it. -
If spells were written how my players use themImagine the emotional and physical damage of taking your first shit in thousands of years. -
What real-world applicable lessons have you learned from TTRPGs?DMing has helped practice a lot of business skills...communication, organization, running a meeting. Making pretty documents in google docs -
Is it more important that a combat system *is* fast or that it *feels* fast?Hm. Well, don't feel obliged to hew to existing genre definitions. Also, I'd still urge you to sit down and make a list of design goals, eg what you like about the *experience* of playing war games or ttrpgs, and then make rules to match, rather than starting with making the rules or choosing which ones to duplicate from existing games. -
Is it more important that a combat system *is* fast or that it *feels* fast?I think it's a false dichotomy. You want to decide what your design goals are, the kind of vibe you're trying to generate, and then create systems that support that vibe.