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tribblesbestfriend@startrek.website
@tribblesbestfriend@startrek.website
A forum for discussing and organizing recreational softball and baseball games and leagues in the greater Halifax area.
Posts
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Quinns Quest Reviews: Delta Green & Impossible Landscapes -
Unusual TTRPG mechanics?I like the fighting mechanics of Honor+Intrigue In a gist, you have Health Point and Stances, you can « dodge » an attack by decreasing your Stance (which give you penalties) or accept the blow. When you’re out of Stances or HP you have lost -
4$ for Return of the Lazy Dungeon MasterThis post did not contain any content. -
Is it more important that a combat system *is* fast or that it *feels* fast?So i’ve read your text (mostly in diagonal) and I think you’re not seeing your problem from a « good » perspective You’re stuck into the Simulationist vs Imaginary/Cinematic game. For exemple : Shadowrun is highly simulationist as opposed to Neon City Overdrive who is cinematic. If you want fast roleplaying combat you need to be in the cinematic side, if you want 2min in world time being discussed for 2h you need simulationist